Garrod the Clever
Talents: Roguery (INT+5)
As you can see I made some good rolls, not phenomenal ones but some good ones especially when it came to the Roguery talent. Overall, however, Garrod is rather ordinary; his average attribute is 11. You might wonder about his poor Luck and my decision to make Garrod a Rogue (Rogues are lucky right?). It's simple; thanks to Roguery and Garrod's high IQ, Garrod's Luck is effectively 20 regardless of what I rolled. So are his Intelligence (on which Garrod's Roguery talent is based) and Charisma. This means that for ALL Intelligence, Luck, AND Charisma Saving Rolls the only way for Garrod to fail a Level 1 SR is to fumble (i.e. roll a 3 on 2D6). To make a L2 SR on these attributes, Garrod need only get a 5 or greater on 2D6. Not bad. Garrod will be hard pressed to meet a challenge he cannot overcome even at first level.
Restricting Roguery to affect only one attribute will mitigate this power, but still make it interesting, useful, and a good way to separate Rogues from other types. In the case of Garrod, only Saving Rolls on Intelligence would be made with a base score of 20. When faced with challenges to be overcome with Luck or Charisma, Garrod may come up short. Another alternative, should you not want to choose only one attribute, would be to add the Roguery talent bonus to each attribute separately rather than basing it on the highest of the three. Therefore Garrod's effective INT, LK, and CHR for Saving Rolls would be 20, 14, and 13 respectively. Still and edge for sure, but not a ticket for automatic success.