I've added this new piece of art featuring a lone delver from the Tunnels and Trolls 5th edition rulebook to the sidebar. I plan on changing this picture about once a month. This piece is by Rob Carver and is one of my favorite from the 5th edition rules, but all of the illustrations from that book form the basis of my personal image of the T&T world. What I love about this illustration is how much is going on despite the fact that it is a seemingly simple picture of someone stopping to read a map.
We have a lone warrior (or perhaps a rogue or even a warrior-wizard) squatting over a map next to an open chest. Also on the floor around him are three rings and three skulls. The delver appears to be in a temple or tomb, given the elaborate mural on the wall in the corridor beyond the archway. The mural depicts warriors attacking demons, undead, and other monsters. The monsters seem to be falling before the warriors, so this may be the tomb of a great hero and the mural depicts one of his (or her) victories. Turning our attention back to the delver, we see that he has some skill at picking locks; a padlock hangs open on the latch of the chest (or maybe he found the key?). The delvers prize consists of the three rings lying in front of him and the map he is studying. But then there are the three skulls. Were these also in the chest or are they the decapitated heads of the guardians of this treasure? Looking at the closely, the eyes of the skulls almost seem to be staring at the map as well. What is most striking, and steals the show in my opinion, is the trail leading from the chest to the bearded skull on the right. These are not the harmless heads of defeated foes, they are alive and mobile. But are they helping the delver or attempting to harm him? Are they the remains of three wise sages with knowledge to share or terrible beasts that slay the unsuspecting delver (but how)? I think this might be worth some more thought. I'm planning on 'fleshing out' these skulls and submitting them to Troll Hammer's Creature Feature. We'll see if they are friend or foe.
Bundle of Holding - GURPS 3e Core
10 hours ago
I can't believe how many times I gazed on that illustration without noticing that apparent trail.
ReplyDeleteHmmm... maybe the delver has made this hazardous journey for the express purpose of bringing the map to the chest full of skulls for interpretation. The three rings might be the required payment, a vital part of the Puzzle of the Three Skulls.
I love it. That's a great seed for a story.
ReplyDeleteThe Character in your picture appears a few times in some T&T solo adventures...
ReplyDeleteThe artist signature ... " Carver " I think stands for Rob Carver or Deborah carver...
I think they did the art piece from Naked Doom
called " Ya missed all me vital spots ! " with a man with an arrow thru his head.
There is another great piece of art from the city of terrors solo adventure showing a warrior with a spear going up some steps of a very ornate palace
Thank you all for the compliments, I had fun drawing for T&T in its early days. This drawing is still used in the latest French edition of the game, in 2012, along with some others I did back in the day. The three skulls, of course, correspond to the three rings, which I envisaged the lone delver bringing along with the map there to unite them, and clues to the map would be delivered by the skulls in guttural tones. The skulls left a trail of bone dust when the delver lifted them out of the chest, its lock rightly guessed to have been picked. Thanks again for the nice words.
ReplyDeleteRob Carver - the Carver in all drawings for T&T.
Fantastic! Thanks for the background information, Rob. This totally makes my day :)
ReplyDelete