I've been working on a new solo adventure for the second issue of the TrollsZine called One of Those Nights. It sends the daring delver on a quest for his inn after a long night at the tavern. If only you could remember where it was. I had intended this to be a short solo, only 50-60 paragraphs long. It's not yet complete, but is now nearing the 100 paragraph mark. My original plan called for only ten encounters and a handful of empty streets. Those 10 encounters decided they needed more space than I had originally allotted them. Who am I to deny them? They're a dangerous bunch. Solos definitely have a tendency to take on a life of their own. I think the best thing is not to feel limited by your initial design. I like the way the adventure is turning out, despite it's growing length.
I'll be looking for a couple of play testers to run through the adventure once it is completed. This will likely be in the next couple of weeks, so if anyone is interested please let me know.