tag:blogger.com,1999:blog-4903168749564119906.post7975710740342669712..comments2024-01-16T00:26:24.504-05:00Comments on The Lone Delver: Solo Design Part 8: Run Away!Danhttp://www.blogger.com/profile/06566438657075402308noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4903168749564119906.post-90913273586374746822011-11-21T18:09:34.020-05:002011-11-21T18:09:34.020-05:00You could also say this:
If escape is simple (mo...You could also say this: <br /><br />If escape is simple (monster moves slower than you and you know the way out) you succeed on 1-5 in 6. <br /><br />If escape if problematic (faster monster, you got lost) success is 1-3 in 6. <br /><br />If escape is difficult (locked in) success is 1 in 6. <br /><br />If you fail the escape roll, the monster gets a free attack on you during the attempt. You can try again. <br /><br />If you're fighting a treasure-desiring monster (Goblins, a Dragon) you can drop ALL the loot you gained in this expedition and you get +2 on your success space (so a Difficult escape becomes 1-3 on d6). The monster brings the loot back to its lair. The loot is distributed to the strongest monster in the dungeon on a roll of 1-4 in d6, otherwise it remains with the one you fled from. <br /><br />If you're fighting a food-desiring monster (most animal-intelligence predators or anything described as hungry) you can drop ALL your food and wine, gaining the same +2 success bonus. Because you are out of food, you can't continue your expedition and leave the dungeon immediately.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4903168749564119906.post-25841060945105464002011-06-03T09:26:12.310-04:002011-06-03T09:26:12.310-04:00What about an Escape Matrix?What about an Escape Matrix?Grrraallhttps://www.blogger.com/profile/17573675910711195341noreply@blogger.com